Well my time with Prototype has come to an end and the game did indeed live up to initial expectations, although the last few sections of Prototype did feel like running straight at a brick wall with araldite (look it up) stuck to your shoes. Prototye has a learning / frustration curve thats near vertical and doesn't come into play till you are around 6 or 7 hours in. By this point you are upgraded to the max and should be able to take on anything that moves - but still - I found myself almost defeated by the basic hunters a little too often.
The long awaited Prototype finally reaches retail stores and looks set to be quite an impressive 'anger management' game, tearing through hordes of military personnel, the 'Infected' and even innocent bystanders. Our protagonist - Alex Mercer - wakes in a morgue to find himself genetically modified with new shape shifting powers and a fresh taste for revenge. Throwing himself at New York and its inhabitants he hunts down those responsible for him being this way.